psFifteen

Preparation for 1.16 Release / Craft Bandicoot Club

Because you're a big kid, and that is OK

It is release day for Minecraft 1.16 - The Nether Update. Something that has been long overdue, as I don't remember much change there since I started playing all those years ago.

I don't think I have been this excited for an update for any game in a while. Mainly because it feels like I have been getting back into MC recently, but paused playing in the knowledge that a server reset was due for this release.

After speaking with a couple of like-minded crafters, we decided to hold off until 1.16 was dropped to collectively begin a new small server for a close group of trusted players. I set one up on Friday, registered a domain and prepared it in anticipation of 1.16 appearing today.

With Tinkerknock giving us a name, and a domain cost reduction for using a less common suffix (.club), we are good to go... almost.

I was up last night watching the MC discord channels for any news about the time it was expected to appear and have been watching twitter this morning... no news yet. Hopefully soon, so a true to form Vanilla server can be triggered today with a fresh seed and a bit of a Launch Party later to get everyone on. Happy Nether Update Day Everyone!

The craft.bandicoot.club server will be up and running as soon as I can get the .jar today and you'll be able to see the map (when mods catch up in a couple weeks) here: map.craft.bandicoot.club soon.

Send a bottle of whiskey

Becuase you're a grown up now

Hard to think where you'd be in 5 years time. Just as thoughtful to think of where you were 5 years ago.

For me it was the lowest of the low, but I feel like I have dragged myself out of a pit of severe uncertain outcomes. I feel deep down that I am probably far from OK, but that is often put to rest for short moments when the smallest of things happen.

Tonight's respite came when a bottle of whiskey appeared at the door from a friend I have known merely a year or so. The rule was to not open until we could simultaneously, as he had purchased one for himself. A welcome treat after a bit of a fuzzy head throughout the day leaving me feeling a bit out of place.

So a shared bottle opening and a few rounds shooting baddies on <insert generic shooter game title here> and I feel I can go into Monday with some sort of fight in me.

If in doubt, just send a bottle of whiskey.

Setting up FTB Omnia Server / Feed The Beast

Installation Guide / Help - Version 1.0.1

A quick run through on a way of setting up a new FTB Omnia Server. I haven't set up a Minecraft server for a long time, so I had to Google about to piece together how to do it. To save you some time, here are some notes I took while I set up a server. Note: I am using a Windows PC to set up a Linux Virtual Machine.

This setup uses the following specifics, but you can adjust them for similar installations:

  • Virtualbox
  • Ubuntu Server 18.04
  • FTB Omnia v1.0.1 Server Install

Assuming you have Virtualbox installed and you have downloaded the ISO of the linux flavour of your choice (I'm using Ubuntu here), you can create a new virtual machine with 4GB of RAM and 30GB disk (approx). Should look like this:

Attach your ISO file to the "Optical Drive" and run it up, follow the steps, set a username and password, Install OpenSSH etc.

Some commands to run through:

sudo apt update
sudo apt upgrade
reboot now

What they mean:

  • Updates your server packages
  • Might ask you to upgrade it too
  • Reboot it to make sure it is happy

You'll need to install java too:

sudo apt install default-jre

You'll need the server install file from the new FTB app. Select the "i" or "..." on the FTB modpack within the launcher and navigate to "Versions". Select FTB Omnia - 1.0.1 and click "Download Server" and choose "Linux". This will download a file to your PC that you need to get on to your Virtual Machine, the easiest way is to use WinSCP and copy the file into your machine.

Create a folder somewhere on the machine e.g. "/server/" and move that file to inside that folder as it will install wherever it currently is. If you can't run the file, use the following command to allow it to be executed:

sudo chmod +x serverinstall_6_45

Now you can run it:

sudo ./serverinstall_6_45

Follow the prompts and it will download and setup the server files. I had a problem here, it couldn't run the "forge-1.15.2-31.1.35.jar" file, but you should be OK if you have java installed (mentioned above).

If you cannot run certain files / jar files, I added the execute flag to a bunch of them to help:

sudo chmod +x -R packmenu
sudo chmod +x -R mods
sudo chmod +x forge-1.15.2-31.1.35.jar
sudo chmod +x minecraft_server.1.15.2.jar
sudo chmod +x start.sh

Now you should be able to re-run the installer again and it will complete. Or carry on and you can start your server by using:

sudo ./start.sh

It will get upset when you first run it, as you'll need to agree to the EULA.

You just need to change line "eula=false" to "eula=true" by editing the following file:

sudo vi eula.txt

Now go ahead and start your server. You can edit the "server.properties" file to customise your settings/motd/seed etc before you start if you wanted too.

I'll add more if I remember. Cya.

Feed The Beast is Back!

A new server - FTB Omnia

I attempted to jump back on the Minecraft server the other evening, only to discover than my hosting had been cancelled. Some muppet forgot he disabled auto-renew. Ah well.

The reason I was going on was to reset it anyway and look to stand up a more comprehensive server with some mods and after doing a bit of digging around I found this post on the FTB Forums. It turns out that they had just released a new app and modpack a couple days ago, as part of an attempt to relife FTB on newer Minecraft java instances. Might just be too perfect of a coincidence. So after some fiddling about, I got an instance up and running.

Version 1.0.1 runs on 1.15.2 with Forge 31.1.35 and has over 150 mods added. Expect more content about it very soon as we set this up and begin learning the ways of old all over again.

Shooting Arrows

Because why not have an archery range...

Just becuase it came to mind during the day, I decided to jump on the server and think about some form of game to play with others that were on. I caught a video of someone who made an archery range that illuminated a light near you when you hit the center of the target. Ta-dah...

A simple, yet challenging little game to shoot some time later on. Pretty much Lara now.

A whole damn zoo!

I leave it alone for 5 minutes...

Apparently people have been busy on the server. I wasn't on over the weekend and decided to pop on this evening to see if all was OK, as I got notifications a couple days back that it had gone down and I restarted it whilst I was out.

I'm glad I did have a quick look as it appears an entire zoo has appeared. Very impressive in such a short amount of time...

Loads of stuff going on with underwater and undersea walkways and glass floor walkways over the top of enclosures. Impressive. Nice work team.

New Brewdog Design

I wasn't sure at first, but now I quite like it...

The faithful Brewdog has had an overhaul of its design to "grow up" and shake up their branding by the looks of it. I wasn't sure at first, but now I have picked up a pack to inspect in detail, and ensure the product tastes the same (spoiler alert: still perfect), it is growing on me and I think I quite like it. A dash of instagram...

After a couple "tests" and being satisfied with the product, I remembered the very recent fanboy moment of building their (now old) logo on the Minecraft server, amongst others by Rux. Although I did that build by hand, I realised that if I "stand it up" (it being a can, and all) I can generate one thanks to the brilliant work of minecraftart.netlify.com/. They have made a brilliant tool that generates minecraft block art from a submitted picture and offers and option to output it into commands to generate it in game. Resulting in...

That took all of a few minutes. Excellent. Anyway, I think the new branding of "New Brewdog" is a grower and hopefully I can get to "inspect" all the new designs to make sure they are just as good as the old ones, for the act of science etc. Annoying that I haven't finished my Interstate Sticker Book and now they have more to add. Nevermind. Cheers all.

Minecraft 1.16 / Nether Update

I haven't been this excited about Minecraft...

So in the rekindled love of Minecraft, the searches about YouTube and Blogs to see what I have been missing out on has been fun. I find I regularly jump on to a local server to go and investigate something I haven't seen before or an item I haven't used. But for the first time in a while, I'm actually excited about an update that is coming out. 1.16 - The Nether Update.

I jumped on to have a quick look this evening. Snapshot 20w06a was available and I dived in. The random seed I got was actually an excellent map (to note for later) and I grabbed some Obsidian. A few seconds later I was greeted with the view above.

I haven't done much with it yet, but from what was a near lifeless, boring world that you only ever briefly skipped though, on your quest for supplies to reach The End. Now suddenly feels like somewhere I'll be spending a lot of time gathering materials and seeing what builds and designs work in there. Shroomlights... I mean, come on, that is genius. That is all. Enjoy.

Brewcraft / Minedog?

Maybe Craftdog? I don't know...

My inner child wanted to put colourful blocks together to make a pretty picture. Minecraft obviously offers this facility in abundance. However, my actual self wanted to create something a little more grown up...

Yep. So that happened. Moving right along...

Logo Skills

Sometimes I really wish I could draw...

Rux threw a logo at me last night and said "here is a thing I did a while ago, use it if you want". So I will. Ha. Thanks mate! I sometimes really wish I could draw. With a pen and paper would be nice, but I would love to have the skills to do so digitally. She sent over this stunning design, of which I have adjusted slightly and poured some colour in.

I will probably play about with colours and stuff to incoporate it into the theme here over the next couple days. The horrible Windows 95 green is gone (that was a short phase) but this navy background colour is pretty neat.

It looks pretty tidy on the server listing... Hmmm.

Since when did "The End" get so tough?!

Oh, and being Tinkerknock's bitches...

I don't want to turn the daily adventures into a very slow blog about Minecraft, but tonight was another learning curve.

The three of us set off on horseback to discover new lands and render some map. We learnt so much about what has changed since we all last played at length. I can't remember when it was I really put the hours into MC, but it must have been around the 1.7.x time as I found some old plugins in some folders I was messing about with. Doing a little bit of the Google puts that at about early 2014. I have jumped on occasional server since then, but never getting stuck into it like this.

Where was I? Oh yeah, exploring. So it turns out, Rux is an absolute explosion of MC knowledge and knew of so much that has been going on in the more later releases. We discovered how to get air under water and to rise up and fall faster in doing so. We'd seen shipwrecks in the world, but didn't realise their hidden treasures. Speaking of treasures... an actual treasure map! After a bit of digging about in some sand, my companions found the first chest of goodies...

The quest even found us on cold landscapes of ice with these dudes...

I think by this point, Tink had lost her mind and we had to drag her back to earth with some hard combat. Tink had never completed "The End" and how difficult could it be? From past experience, as long as you go in with some good kit... fairly straightforward. WRONG!

It seems during the process of developing the game, those in charge of the code decided to make it completely ninja in all aspects to succeed in "The End". We demonstrated this increase in difficulty by wearing full enchanted armour, weapons and grabbed a load of other kit needed. We gazed in awe over the portal and took a breath as we jumped in... all very confident and casual with our decision. Within about 30 seconds... all of us were dead. No joke. Done. Haha. It was amusing, but something couldn't have been set right... we didn't stand a chance.

Anyway, after we licked our wounds we carried on with building... well, Tinkerknock just cracked the whip and told us what to do whilst chasing us around with a creeper head on. We'll grow up one day, just not quite yet.

The map is taking shape and I hired the expert help of Rux to sort out some of the mess I had made... taking lame boring builds and creating wonders.

Updated the lastest image. Click to view live. Cya.

Automated Farms and Rapid Building

We're back and cooking on self-farmed kelp...

There seems to be something very satisfying about automating the production of something in Minecraft. I've never really bothered with it in the past, but now I can really see why people do it. We are underway with building and creating random stuff on the map, I thought I'd work through some tutorials and see what I can come up with.

It is very satisfying to see a "machine" take shape, the simple brilliance of their design and how well they have been condensed into such small builds by people in (I'm sure) many iterations. I'll post some pics of a few later.

The server has been well used today, with a friend of a friend joining and a chilled evening for me. New starter is by far the fastest survival builder I have ever seen...

This was what she came up with just this evening. I popped back, after what seemed like not very long, to see that she had pretty much got all she wanted built for the night and was about to logoff. That is pretty impressive for one night's work. Love it. Take a bow, Rux.

To see how things are going, you can view the Dynamic Map using the correct address as I sorted out the DNS issue. As it turns out, I can't spell.

LANuary and a Map Reset

A better map for all! Well... for Tinkerknock.

I hosted a LAN for the first time in a very long time at the weekend. A good excuse to get everyone over to see the new place, but also to escape reality a little, catch up and shoot some baddies. A good mix of games played too... KF2, Garry's Mod, Civ6 etc.

During the night, a friend was testing out the server and identified that it was actually quite the rubbish map. So now that she has a new rig, and is back on the MC hype, I reset it and have been on a fair bit in the last day or so.

Just a quick view of "Spawn". We need to think of a new name...

Because Windows 95

I thought I would try something a little different. It was entertaining to make, at least.

Quite a bit has been going on recently, primarily moving house again. Now I'm settled, I can get back into tinkering with design and generally all the things. There was no real reason behind this other than I played on a "Win98 Simulator" type app that brought back the earlier memories of Win95 and I thought I'd push for that kind of design for a while. I loved the days of messing about with "system32" files to see what they did and regularly breaking the first home PC we had as a family. I learnt so much from those days and it set me up to break and learn forever more.

The Win95 design is entirely written in CSS. It was entertaining to work out the margin and padding combinations to mimic the "depth" offered by the different colours surrounding the "windows". I think it has got off to a good start and I'll continue in my free time to work out more... just because. :)

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